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Human in WhiteLand

Posted: Tue Feb 05, 2013 1:55 am
by ianmage1
I was testing one of my characters for my WhiteLand project; I'm not entirely satisfied with the head turn...

I recently ordered ASP9, as I'm going to need the smart bones feature in order to improve head turns and many other things.
This is actually going to be a much larger project than usual. I can't wait for the software to arrive!

Re: Human in WhiteLand

Posted: Tue Feb 05, 2013 8:16 am
by AmigaMan
That's looking excellent. You've really got the flowing cape animated perfectly now. Yes, you will be able to do that head turn very smoothly with smart bones. I look forward to seeing the finished film as it looks to be a very stylish well thought out production.

Re: Human in WhiteLand

Posted: Wed Feb 06, 2013 2:10 am
by ianmage1
Thank you. And yes, I think smart bones is the answer to every anime studio user's prayers! I can't wait for it to arrive.

Re: Human in WhiteLand

Posted: Fri Feb 08, 2013 10:58 pm
by daney7g
I loved this, very surreal, interesting and nicely done. <3