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Tentacle Holding an Object

Posted: Sun Oct 28, 2012 12:18 am
by mrstupes
Hello everyone,

I have a question on how to proprerly rig an object to a tentacle. What I have to animate is a tentacle holding a cherry. I make a simple bone chain like in the image below. Then I add a new bone at the end to just hold the cherry, and bind the cherry layer to the bone. I though this would stop the cherry from distorting with the rest of the tentacle. Is there anyway to attach a prop and have it not distort at all. The most aniamtion it would need is rotation for the secondary action.

Thank you

Image

Re: Tentacle Holding an Object

Posted: Sun Oct 28, 2012 9:44 am
by slowtiger
If the cherry is on its own layer, use layer binding.

If the cherry is on the same layer as the tentacle: select all points of it and use region binding.

Or: put the cherry far away from the tentacle, as well as its bone and re-assemble with bone offset.