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Octopus Tentacles
Posted: Thu Mar 01, 2012 10:47 am
by DK
Can anyone suggest a way to animate a nice smooth arc like an octopus tentacle in AS WITHOUT using bones? I find bones put too many kinks in the arcs when animated.
Cheers
D.K
Posted: Thu Mar 01, 2012 11:03 am
by slowtiger
Oh? I don't think so. The trick seems to be to have many points and many bones, and adjusting the bone strength correctly. For stuff like this I use the grid when creating the bones.
http://www.slowtiger.de/examples/tentacle.mov
http://www.slowtiger.de/examples/tentacle.anme.zip
I was lazy and created just 1 shape, with the known effect in overlap.
Tip: Create 1 rectangle with the grid, then add points along the sides. Then switch off the grid, use G to select just 1 row of points, use R to rotate it just a bit. Repeat with other side: perfect tentacle.
Posted: Thu Mar 01, 2012 11:08 am
by DK
Would'nt it be great to be able to use a line and pont motion like you can bones? You could then use the curvature tool to tweek things.
Cheers
D.K
Posted: Thu Mar 01, 2012 11:39 am
by jahnocli
Didn't selgin show how this could be done not so long ago?
Posted: Thu Mar 01, 2012 1:08 pm
by Genete
jahnocli wrote:Didn't selgin show how this could be done not so long ago?
Maybe this one?
viewtopic.php?t=17713
-G