Stop and modify a Cyvle during animation
Posted: Fri Jul 22, 2011 9:59 am
I made a walk cycle, but now I need to make the char stop at a certain point and rise its arm... But the arm jumps to the position in one single frame!
In previous versions, the cycle was automatically stopped at new keyframe and the char smoothly go to the final position...
There are some new feature that I didn't know?
In previous versions, the cycle was automatically stopped at new keyframe and the char smoothly go to the final position...
There are some new feature that I didn't know?