Depth of camera question
Posted: Sat Mar 05, 2011 4:17 pm
Hi --
I'm aware of the depth of camera feature in Anime Studio where it blurs out the background at a predefined point on the Z axis. However, is there a way to change the "camera lens" so that there appears to be more or less depth in a scene?
For example, if you have layers sorted by the Z axis, they will have a perceived distance when viewing in 3D. I'm looking for a control or technique that will automatically either "spread out" or "squash together" everything along the Z axis, so your distances in that direction appear to be farther apart or closer together.
Thanks!
I'm aware of the depth of camera feature in Anime Studio where it blurs out the background at a predefined point on the Z axis. However, is there a way to change the "camera lens" so that there appears to be more or less depth in a scene?
For example, if you have layers sorted by the Z axis, they will have a perceived distance when viewing in 3D. I'm looking for a control or technique that will automatically either "spread out" or "squash together" everything along the Z axis, so your distances in that direction appear to be farther apart or closer together.
Thanks!