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Space fighter
Posted: Sat May 08, 2010 12:10 am
by sbtamu
More useless animations by me. As I have about as much artistic skill as a peanut I think I might give up on Willy and the Fat Man and stick to what An engineer does best; work with shapes.
Enjoy the next 4 secs.
http://www.youtube.com/watch?v=QfoJkGlvCV0
Posted: Sat May 08, 2010 12:56 am
by lwaxana
Cool! I like the flames coming out of the engine. But I hope you don't give up on Willy and the Sheriff! Perhaps their escapades could occur in space? :D
Posted: Sat May 08, 2010 5:59 am
by Durand
Yes the flames are pretty good and the sense of gravity/ inertia with the lazer impact is effective. Yeh, Put Willy and the Fat Man in space.
Posted: Mon May 10, 2010 12:15 am
by sbtamu
How can I make this spaceship's cockpit look like it has windows but not hinder outer space view too much. Ive tried white color at 10 % opacity and it looked too cloudy.
The image below is halo with halo only checked at 220 RGB, 10 inset radius, 20 radius blur(each window has its own shape to make the halo work right). The layer is at 20 % opacity.
To me it still doesn't look right. Looks like a frosted window at xmas time.
Any help is welcomed.
P.S. ignore the gauges, I'm still trying to decide if i want to draw them or import images.

Posted: Mon May 10, 2010 1:35 am
by VĂctor Paredes
maybe this thread could be useful for you
viewtopic.php?t=15812
Posted: Mon May 10, 2010 1:46 am
by Durand
sbtamu, Keep everything as you have and add a few 20% opacity Grey/Blueish, reflective/refractive, squiggly shapes that only partially obscure the view. ie if you were in a real aircraft etc , depending on how bright the interior illumination is, this would always be reflected in the windows, we just tend to focus through this.
Posted: Mon May 10, 2010 2:16 am
by sbtamu
Kinda like this? I could have added some of the cockpits frame and maybe some lights, but i think i get what you mean. I did kinda stretch the image also and set it at slight angle. I didn't change the color but meh, i think i got it.

Posted: Mon May 10, 2010 2:23 am
by Durand
Yeh, that's kind of like it!...Hey maybe you can advise me on this , I,ve been trying to link an image to this post but have been unsuccessful. How is it done?

Posted: Mon May 10, 2010 2:33 am
by sbtamu
Durand wrote:Yeh, that's kind of like it!...Hey maybe you can advise me on this , I,ve been trying to link an image to this post but have been unsuccessful. How is it done?

I use this
http://imagefra.me/
sign up and after u do that i'll show u what to do
If you already have an image host, after u copy the share, hit img on this site then paste the share here then hit img again
Posted: Mon May 10, 2010 2:59 am
by Durand
Ok this is what I'm trying to show....

Hey it works, thanks a lot sbtamu!

But I think what you have done is better, more subtle.
Posted: Sat May 15, 2010 3:49 am
by sbtamu
Does this work at giving the illusion of glass?
Any advice be welcomed.
TY

Posted: Sun May 16, 2010 8:55 pm
by lwaxana
That's very convincing as glass. I've always wondered how to do that! :D The transparency of the reflection really adds a lot to the overall effect. The position and shape of the reflection may be a little off, though. I think it should be along the entire bottom edge of the window on the right just above the console. And the highest y-position of the reflection wouldn't be much higher than the highest y-position of the console itself.
Posted: Sun May 16, 2010 10:36 pm
by sbtamu
lwaxana wrote:That's very convincing as glass. I've always wondered how to do that!

The transparency of the reflection really adds a lot to the overall effect. The position and shape of the reflection may be a little off, though. I think it should be along the entire bottom edge of the window on the right just above the console. And the highest y-position of the reflection wouldn't be much higher than the highest y-position of the console itself.
I agree, the reflection needs moved. I went out to the car and observed the reflection in the passenger side window and got a pretty good idea now. I gave the reflection too much depth.
TY lwaxana