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Little Details for a More Quick Understanding of Timeline

Posted: Thu Feb 17, 2005 9:35 am
by Rai López
I have a good eyes :shock: yes... but when I'm inmersed in a bone animation (in example) I must force'em to be sure if I'm working over (i.e.) "Bone Angle" animation channel or "Selected Angle" animation channel (or any other BY-channel animation), more if the keyframes are situated to the right of the Timeline... It's not a great problem, I'm talking about a few "milli-seconds", but I think that if the horizontal lines that cross the Timeline were blue for "normal" channels and RED for "Selected" channels you could understand all easily just with a quick look, CIAO!

Posted: Thu Feb 17, 2005 4:48 pm
by kdiddy13
That's a pretty good idea. Color code the timeline lines to match the attribute, like they do in the graph mode.
________
Simmering food

Posted: Thu Feb 17, 2005 6:48 pm
by Lost Marble
Good idea, and easy to add without breaking anything else - coming in 5.0.9.

Posted: Mon Feb 21, 2005 2:58 pm
by Rai López
WOW!!! THANK YOU! THANK YOU!! THANK YOU!!! (for this and for all) ...It's a little thing, but I'm so HAPPY :D I Can't wait to see it with my own eyes 8) CIAO!!!

Posted: Mon Feb 21, 2005 5:09 pm
by Lost Marble
Ramón López wrote:I Can't wait to see it with my own eyes
No need to wait - 5.0.9 has been out for a while now:

http://www.lostmarble.com/forum/viewtopic.php?t=1095