Newbie - WIP
Posted: Thu Aug 16, 2007 7:15 am
After all this time, I just did my first serious drawing in AS Pro.
Yes, I've been through all the stages of grief with this--denial, bargaining, anger, and now, acceptance.
Hey, drawing in AS Pro isn't really like having your teeth pulled! It's just different, that's all!
Here's the (early) work in progress:

I wanted to ask for advice before I go much farther, though.
This superflat "cel" look can have a certain appeal--I've envied it in the work of many others--but I want to get beyond the pancake-makeup and simple-splines-everywhere look I'm at right now.
Any ideas on how to hone this?
Even more important... is it feasible to do point morphing from this view over to a true profile I have waiting in the wings... and also to a front view?
Will I have to strictly allocate the same vector points in the corresponding shapes at each key pose?
Yes, I've been through all the stages of grief with this--denial, bargaining, anger, and now, acceptance.
Hey, drawing in AS Pro isn't really like having your teeth pulled! It's just different, that's all!
Here's the (early) work in progress:

I wanted to ask for advice before I go much farther, though.
This superflat "cel" look can have a certain appeal--I've envied it in the work of many others--but I want to get beyond the pancake-makeup and simple-splines-everywhere look I'm at right now.
Any ideas on how to hone this?
Even more important... is it feasible to do point morphing from this view over to a true profile I have waiting in the wings... and also to a front view?
Will I have to strictly allocate the same vector points in the corresponding shapes at each key pose?