Our top10 featurelist
Posted: Fri May 04, 2007 2:07 am
1. True Z-buffer/be able to animate layer & shape depth
2. Instancing/referencing of objects and rigs. Be able to import/export rigs to re-use animation and be able to change one character and update all scenes automatically.
3. Select multiple layers in layer window.
4. Mouse scroll wheel scrolls up/down in timeline instead of scrub.
5. Turn on/off or hide onion frame timeline. The animators hit the onion frame timeline a lot by mistake, which slows down workflow.
6. Copy/paste/mirror bones.
7. Thicker frame marker, right now the line splits the actual frame in the middle. We would like a thick frame marker that goes through the whole frame.
8. Separate x/y/z keyframes/interpolations (esp. important on camera)
9. Fewer random crashes!
10. Save window layout and window sizes.
2. Instancing/referencing of objects and rigs. Be able to import/export rigs to re-use animation and be able to change one character and update all scenes automatically.
3. Select multiple layers in layer window.
4. Mouse scroll wheel scrolls up/down in timeline instead of scrub.
5. Turn on/off or hide onion frame timeline. The animators hit the onion frame timeline a lot by mistake, which slows down workflow.
6. Copy/paste/mirror bones.
7. Thicker frame marker, right now the line splits the actual frame in the middle. We would like a thick frame marker that goes through the whole frame.
8. Separate x/y/z keyframes/interpolations (esp. important on camera)
9. Fewer random crashes!
10. Save window layout and window sizes.