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First attemp to modelling , texturing and animating a model
Posted: Wed Feb 21, 2007 4:49 pm
by red hamster
looks bad but it just a test, a sort of very low poly robot.
I should have a vague idea of the whole workflow, now.
http://media.putfile.com/model1
Posted: Wed Feb 21, 2007 5:56 pm
by Genete
I'm interested in how did you organize the bones to animate the 3D obj,
Thanks
Genete
Posted: Wed Feb 21, 2007 6:59 pm
by red hamster
Opened Med, save the obj file as md7 and then I did an attemp to rigged and animate the model.
I miss some steps but it is question of pratice and experience.
Posted: Wed Feb 21, 2007 7:37 pm
by LittleFenris
I'm curious why anyone would bother putting together a 3D character to use in AS when there are a ton of much more powerful 3D programs out there? I can see using some 3D objects in a 2D animated scene to add some dimension but a 3D character will be much harder to use in AS than other programs.
Posted: Wed Feb 21, 2007 8:52 pm
by Samb
I don't get it.. I mean you show us something you made in 3D gamestudio.
but this is the anime studio forum...
Posted: Wed Feb 21, 2007 9:47 pm
by red hamster
Because, since I am an original rodent, I'll combine both Gamestudio and AS.