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3/4 view walking figure for you...PLUS
Posted: Wed Feb 21, 2007 6:02 am
by rplate
rplate wrote:I made a walk away figure in AS with point animation for any that might be interested.
Heres a flash image of it.
http://homepage.mac.com/rplate/Sites/walkback.swf
AND
Here's the Anime Studio file.
http://homepage.mac.com/rplate/Sites/walkback.zip
Remember it's a point animation, so the extra points at the bottom just off the main screen are part of the animation. That's where I hide parts that aren't in a particular frame. ie, the shade on the soles of the shoes and the finger lines or whatever need to be hidden. That way I don't need switches etc.
Also I had to split the pant legs in two because one leg goes behind the other at various times. While the hands go behind the body I hide them in the outline of the body. So if the dots look like a mess in places it's a purposeful mess. The figure was set up in Poser and then saved as a two tone movie, then rotoscoped.
If any think rotoscoping in AS is easy they haven't taken the challenge yet. It's a craft in and of it's self.

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Thought I'd add the frontwalk here as well.
http://homepage.mac.com/rplate/Sites/frontWalk.swf
AND
http://homepage.mac.com/rplate/Sites/frontwalk.zip
AND...
This one is 3/4 view Flash file
http://homepage.mac.com/rplate/Sites/3ForthWalk.swf
This one is the 3/4 AS file 122K
http://homepage.mac.com/rplate/Sites/3ForthWalk.zip
I put up a new post because it's anothr figure and some might not look back to and older post.
Posted: Wed Feb 21, 2007 10:50 am
by Rasheed
IMHO either the viewing angle is chosen unwisely, or the right leg's knee is too stiff.
Posted: Wed Feb 21, 2007 1:02 pm
by DK
Fantastic work! They do look a bit like they have been referenced from a default figure walk motion from Poser.
D.K
Posted: Wed Feb 21, 2007 1:04 pm
by DK
Oops! Sorry. I should have read to the end of your post. It's damn great work though. Rotoscoping is SOOOO time consuming.
D.K
Posted: Wed Feb 21, 2007 4:14 pm
by LittleFenris
Rasheed wrote:IMHO either the viewing angle is chosen unwisely, or the right leg's knee is too stiff.
I got the same impression. I'd say its the viewing angle.
Posted: Wed Feb 21, 2007 4:37 pm
by Draw_Girl
Wow,cool. Pretty soon I will see if I can do this. I enjoy point animation but it is time consuming,but love it.

Posted: Fri Feb 23, 2007 1:42 am
by artfx
The very idea of using Poser in conjunction with AS is a good one and I hope to really explore the possibilities in the near future. Art reference is originally what Poser was made for.
Posted: Fri Feb 23, 2007 5:40 am
by heyvern
I use Poser all the time for reference... sort of a digital artists manikin.
I have an older version with the "stock" figures. I could always tell a man wrote that application... the woman has an attractive face but the guy looks absolutely hideous and no facial morph targets. You could see where his priorities were. No closeups please.
I don't know if it's the red lips on him or those really scary eyebrows. Either way I see him in my nightmares.. with those huge wide eyes and scary grin... chasing me...
I think the current version has a more presentable looking guy.
-vern
Posted: Fri Feb 23, 2007 7:47 am
by human
...and you need not limit your options to Poser (or iClone), as powerful as they are.
Many of the folks on this forum could potentially benefit from the library of royalty-free footage at the Moving Image Archive.
http://www.archive.org/details/movies
It offers plenty of footage of people moving in more far ways (and far more naturally) than in today's 3D apps.
Best of both worlds? Use both 3D software *and* archival film for animation reference.