Thanks for your answer - I found the SMPTE timecode under Preferences.
And hope you will take a look on thoose:
Valentine:
http://www.youtube.com/watch?v=jaD0Zqgn10Y&eurl=
BushLand:
http://www.youtube.com/watch?v=pwREUklrukM&eurl=
The first one having nice colors I think.
The second having nice boobs!
Just take care - do not work too hard and too long with your computer.
Have a look on the result! But for sure having worked too long and hard with your computer it is an advantage having nice boobs!
And the second animation is trying to say something about our world - being almost impossible to communicate -
doing some gymnastics instead - being in the grip of Big Brother lying to US.
Perhaps it is possible to do something about the GUI in AS?
Why not give us the possibility to have more than one soundfile?
And having the possibility to connect it to a keyframe somehwhere along the timeline? Myself having worked with Flash I think this is a must!
Perhaps doing some LUA scripting it is possible to make it?
And the timeline in Premiere you can scroll in a smart way - why not some smart scrolling in AS of the timeline?
And importing from the datafile from Papagayo why not be able to tell where on the timeline it will start? Also possible to do with LUA scripting?
Can you do everything with LUA scripting to change AS?
Or is it impossible to change the interface of AS? Why not a plugin architecture - letting everyone contribute to the development of the program? Integrating Papagayo in the interface - why not?
It is so much you can do to the interface - I am missing the possibility you have in Flash to click a button to "soften" your drawings - making them more simple - taking away a lot of points - now the pen in AS is giving you so many points!
Someone having an example of a dialogue made with AS?
And perhaps being able to tell a little about how that dialogue is made!
Because making a piece of theatre in AS you better have two characters to make a dialectical process - going between the opposites in feelings and thinkings - out of silence - we as humans are making some selected noice - hopefully for better lives for us all.
And mostly humans have a third object to invest their feelings and thoughts into.
The two characters swaying between opposites in their relation to the third common part. The third part swaying a bit too - between being good or bad - hard or soft - light or dark. The charcters testing their view of reality. And we can learn something from animations having a good time.
Or how to analyze script writing? I try to do it with dialectics - someone having tested? Or someone having written something about dialectics and animation script writing?
I Googled on it - dialectic script animation:
A course in it
and a book telling us among a lot of things:
Cinematic realism, in its present capacity, cannot capture reality just like it is" (which becomes only "just like it appears to be"). Rather it does have the capacity to reveal, through associations and through relating diverse aspects pulled out from daily reality — that is to say, through creating a "new reality." In this way, it can reveal deeper, more essential layers of reality itself. It can do it in a way that lets us establish a difference between that objective reality which the world offers us — life in its broadest sense — and the image of reality which cinema offers us within the narrow frame of the screen. One would be genuine reality; the other, fiction.
He is trying to say something about reality...
Well - what is reality? It is hard to say - but still we have to adjust and form reality everyone of us and try to do it together for everyones best - I belive we have missed ethics nowadays! And we have lost the ground of ethetics - understanding we are all one - sitting in silence - being gripped by oneness. Making animations you always uses your I - but which I? - can you find a good I - a true I? so you can communicate? Putting words on the way to go - using language and images - to found out the dialectics being caught in opposites your I have splitted up - letting the opposites meet to get some insight.
and found this academic piece of work:
The counterposition, ... the "open development" paradigm ... contests the completeness of this knowledge.
In contrast, it assumes the primary existence of practical experience, a body of tacit knowledge grown with a person's acting in the world. This can be transformed into explicit theoretical knowledge under specific circumstances and to a principally limited extent only ....
Human interaction with the environment, thus, unfolds a dialectic of form and process through which practical experience is partly formalized and objectified as language, tools or machines (i.e. form) the use of which, in turn, produces new experience (i.e. process) as basis for further objectification.
Hope someone has a little more readable thoughts and feelings about dialectic scriptwriting for animations!
