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My animation constest

Posted: Mon Feb 05, 2007 8:42 pm
by Genete
Hi!!
this is my proposal for the animation contest.
The youtube version have some problems with audio sinchronism, so please watch this one and make all critics that you can.
http://video.google.es/videoplay?docid= ... 6087&hl=es

Regards
Genete

Posted: Mon Feb 05, 2007 11:10 pm
by Touched
I liked it. It also got favourable comments from my friends that I showed the contest page. Creative, and coherent.

As for the audio sync, I had that problem in mine, too, and I re-uploaded it after converting it to FLV with WinFF. No more problems with audio sync!

Posted: Mon Feb 05, 2007 11:17 pm
by Genete
Thankyou for your comment.
Considering that I'm using AnimeStudio / Moho only since october 2006 and that before that I never have used an animation program, I fell very happy with this my first (second) complete animation. I never can imagine how can I enjoy making animation...!!!

Hey!! I was looking for a good ffmpeg GUI long time ago!! I will test it just now!!
I usually use ffmpeg to convert my animations to QT mov but my trials to convert it to flv always fails with the sound... THANKS!!!

Posted: Mon Feb 05, 2007 11:27 pm
by ulrik
I liked your contribution! It's very well done with the text and audio, and also your work with particles! the match flame is great even though I feel he will burn his finger any second now....
The glasses are great!!! the double images and the unfocus-focus thing.
Well done!

Posted: Mon Feb 05, 2007 11:28 pm
by Genete
:cry: :cry: :cry: no sound in my flv... :cry: :cry: :cry:

EDITED: anyway the GUI is good. Thks.

Posted: Mon Feb 05, 2007 11:31 pm
by Genete
Thank you ulrik!! Your coments encourages me!!
Really the flame shading was a headache... and also the masking for the match.. phew!!.
And the glasses... hehehe... I just look to my ones to see how they works... :wink:

Posted: Mon Feb 05, 2007 11:35 pm
by Touched
Genete, try specifying the audio settings, like I do -- For Youtube, in the "Audio bit rate" box I type "64", in the "Audio sampling rate" box, I type "22050".

Oh yeah, and I really liked that match flame, too. It was very realistic, and I thought at first it was a real flame.

Posted: Mon Feb 05, 2007 11:45 pm
by Genete
Touched wrote:Genete, try specifying the audio settings, like I do -- For Youtube, in the "Audio bit rate" box I type "64", in the "Audio sampling rate" box, I type "22050".

Oh yeah, and I really liked that match flame, too. It was very realistic, and I thought at first it was a real flame.
format: flv
Video bitrate: 300
Frame rate: 30
Video size: 320x240
aspect ratio: leave empty
Audio bit rate: 64
Audio sampling rate: 22050

And the result continues without sound... Buaaahaaahaa.. :cry: :cry:
I have to google it more in deep to search a solution.

Posted: Mon Feb 05, 2007 11:49 pm
by Touched
I'm not sure. It could be a difference between the Windows and Linux versions, or possibly it can't handle whatever audio codec your original video is using? I've only converted files with either mp3 or uncompressed audio.

Posted: Mon Feb 05, 2007 11:58 pm
by HassleHead
For me the sound was fine and the animation was great. Good work. Loved the glasses and flame.

Posted: Tue Feb 06, 2007 12:03 am
by Genete
Touched wrote:I'm not sure. It could be a difference between the Windows and Linux versions, or possibly it can't handle whatever audio codec your original video is using? I've only converted files with either mp3 or uncompressed audio.
Taken from video properties from the original file:
Video codec: ISO MPEG4 (ffmpeg)
Audio Códec: AAC 2.0 (libfaad)

The composition was made with cinelerra. In a second try I will composite directly with ffmpeg and a mp3 audio file of the sound track. After I'll try to convert it to flv. Lets see tomorrow. See you.

@ HassleHead, thankyou for the comments.

Posted: Tue Feb 06, 2007 9:30 pm
by rplate
Loved your entry. Are you using imported images for the animation or are they vector drawings?
You reall know how to make good use of the particles. The match lighting and smoke looks so real.
Also I appreciate all your great input on this forum.

Posted: Tue Feb 06, 2007 9:41 pm
by Genete
Thankyou rplate for your words.
I used image layers for the props (impossible include them as they were supplied, in my poor computer...) for the subtitles and for the final credits.
The particles were not a problem. I only imported directly the included one in Anime Studio, delete the flame particle layer and modify a little the initial color of every particle (making them more withe), so nothing special at all.
And yes, the flame is my best contribution in this animation.

Thanks!

Genete