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Reversing keyframe orders

Posted: Sun Dec 17, 2006 7:36 pm
by buijon
I know its possible in NLEs, but not sure about anime studio. Basic example : you have a ball. Keyframe one its on the left. Keframe 2 it arcs up to the middle, keyframe 3 it arcs to the same horizontal as kf 1 but lands on the right. The copy and paste the keyframes and reverse their order so the ball bounces back and forth along the same exact path. Is this possilbe in AS?
Or do you have to make 6 keyframes and do your best at trying to make it follow the same path then loop the 6 hand made keyframes instead of 3 and 3 reversed copies

*edit* i did do it by re copying them one by one and pasting where they need to be, just looking to speed up the process ;)

Posted: Sun Dec 17, 2006 8:25 pm
by VĂ­ctor Paredes
http://www.lostmarble.com/forum/viewtopic.php?t=2448
macton's scripts will work for you.

Posted: Sat Aug 18, 2007 2:28 am
by mooncaine
I see a Reverse Layer Keyframes script, but I don't see how that helps, except to reverse all the animation on the entire layer...

No matter, because it doesn't work anyway. Gives some kind of nil bool error.