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bones in video!

Posted: Sun Nov 26, 2006 9:10 pm
by dreeko13
bones in video!

oh yes!

i imported a clip that had been chroma keyed to remove the background

and then i added bones out of curiosity and by jove it worked!

Posted: Mon Nov 27, 2006 3:52 am
by Víctor Paredes
i was thinking to play with some videos in this way. for example, take an arm video with some fingers movements or rotate in x movements. apply chroma to it.
take a head video and make the same. take the legs, the body, etc.
and make a bone with all this inside.
then you could have something like a cut out animation but with videos instead pictures.

sorry my english is worse than my idea. i hope you understand.

Posted: Mon Nov 27, 2006 9:54 am
by jahnocli
Could you post it? Be interested to see what you mean.

Posted: Mon Nov 27, 2006 12:17 pm
by dekka
hi guys, what do you mean by aply chroma to it.
i don't understand that. can somebody explain it
thank you

Posted: Mon Nov 27, 2006 12:38 pm
by dreeko13
dekka wrote:hi guys, what do you mean by aply chroma to it.
i don't understand that. can somebody explain it
thank you
"chroma key," it is a technique for superimposing one video image onto another. Widely used to place an interesting scene behind people such as a news reporter on TV, it is also used for creating special effects such as floating a car on the ocean.

The Blue or Green Screen
The foreground image is shot in front of a backdrop, which is a single, solid color, typically blue or green. When both images are combined, the background pixel takes precedence wherever a pixel of the solid color is found in the foreground image. If the foreground image is a person and the backdrop is blue, no articles of blue clothing can be worn or the background image will bleed through in those locations.

Re: bones in video!

Posted: Wed Nov 29, 2006 7:02 pm
by Gnaws
dreeko13 wrote:i imported a clip that had been chroma keyed to remove the background

and then i added bones out of curiosity and by jove it worked!
So you're saying you can rig a video clip (even one that's been chroma keyed)? Wow. That is kinda cool.

Please post.

- g

Posted: Wed Nov 29, 2006 7:14 pm
by Víctor Paredes
i have the idea, but lamentably now i have no time for this experiments. now i got an animator job and my life is shorter and with less sleep time...

Re: bones in video!

Posted: Wed Nov 29, 2006 11:25 pm
by dreeko13
Gnaws wrote:
dreeko13 wrote:i imported a clip that had been chroma keyed to remove the background

and then i added bones out of curiosity and by jove it worked!
So you're saying you can rig a video clip (even one that's been chroma keyed)? Wow. That is kinda cool.

Please post.

- g
oky doky here is an example - the video included is of moving smoke and it was boned to move back and forth for the duration of the animation

watch and see http://www.youtube.com/watch?v=_w8pqMpG0sc

Posted: Thu Nov 30, 2006 12:05 am
by Thatch
wow.. impressive dreeko.

and here I was all happy that I got lip syncing to work. :)

J

Posted: Thu Nov 30, 2006 2:17 am
by artfx
Wow. This is really showing how powerful AS and bones can be!

Posted: Fri Dec 01, 2006 1:35 pm
by ingie01
I'm lost.
Can anyone list the steps for preparing loading the video?
Is it .mov or .avi ?
Do you need another program?

Posted: Fri Dec 01, 2006 2:21 pm
by Víctor Paredes
actually, you can make in moho an animation with alpha, exporting to quicktime codec or with huffyuv codec.
then you just import this animation to your new project (if it is avi, you must to chose "avi with alpha" in layer properties).

you can take any other video and with a software as after effects you can give alpha to it, generally using chroma. then export the video to quicktime millions of colors+ (or similar) and just import the video to moho/AS.

there is, transparency. now you just must to have fun with bones.

Posted: Fri Dec 01, 2006 4:01 pm
by ingie01
Thanks, Selgin
That's partially what I needed to know . Now what about importing footage from my digital video camera and using that for alpha maniputation and import to AS

Posted: Fri Dec 01, 2006 11:22 pm
by Víctor Paredes
ingie01 wrote: That's partially what I needed to know
sorry if i can't to be more specific, you know it's hard to me write in english.
anyway, it's good to help even is just a little bit.

i would like to see your tests soon, ingie.

Posted: Sat Dec 09, 2006 4:21 am
by rplate
I was facinated by the idea of using bones with a movie and spent hours trying to import an alpha background movie from FinalCut Express. I finally found the answer. As was mentioned above the millions of colors+ is the key as well as exporting the movie as animation before rendering the green screen effect.
I also found that if I export a movie with millions of colors+ from Poser 6 AS imports it as alpha. Below is the Anime file with bones in the young girl, along side a cartoon nurse from Poser 6. The nurse was animated entirely as a movie in Poser. The facial expressions of the girl figure is all that was animated in her movie. The arm and body movements are animated with bones in AS.
It's pretty crude but I'll let Heyvern fix the bones for us. He's the bone Guru. heyvern, I loved your talking bone Lips. Someday, I hope to get bone manipulation down as well. Someday :(
Here's the Anime file. Make sure all stays in the folder or the movie characters won't import. Do a file open from AS and navigate inside the folder for the BonesMOVIE.Anime file.
http://homepage.mac.com/rplate/.Public/ ... reen.zip[b][/b]