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Order layers by true distance? NO PROBLEM

Posted: Tue Nov 14, 2006 11:11 pm
by Genete
It is well known that AS/Moho is basically a 2D animation program, but...
...3D is the magic word!
Ok you can rotate and translate layers so they can represent objects "like 3D". I heve seem some posts about problems with this stuff, due to sometimes a layer is visible (avobe) and sometimes a layer is not visible (below) and then the user think that sort by true distance doesn't work.
Ok I've readed in one post (shit! I could not find it again!!! :evil: ) that origin of one layer is used to order the layers by true distance.

:arrow: So the tip is: put the origin of the layer at most representative point to be visible during animation or camera movement.

i discover this useful tip while trying to create a 3D tree only using shapes. They gets me crazy because branchs of the tree were bad displayed.
You can see the differences in the animations below.

Hope it is useful for someone :wink:

http://es.geocities.com/genetita/moho/t ... rdered.swf

http://es.geocities.com/genetita/moho/tree-ordered.swf

BAD ORIGIN SET UP
Image

GOOD ORIGIN SET UP
Image

Posted: Tue Nov 14, 2006 11:26 pm
by Rasheed
I always wondered how one gets that to work. Thank for that tip, Genete!

Posted: Wed Nov 15, 2006 12:25 am
by heyvern
AAHHHHHHHGGGGG!

That first animation hurts my brain! Ouch! Ouch!

;)


Great tip! I think this will help me. I am sure I was making that mistake. This explains a lot.

-vern

Posted: Wed Nov 15, 2006 2:43 pm
by VĂ­ctor Paredes
that's smart.

Posted: Mon Nov 27, 2006 1:48 pm
by ingie01
Ahhh, thanks to people like you who do all the work so we can save some time....