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How Do I import textures to OBJ files?

Posted: Fri Sep 22, 2006 3:16 pm
by godlike27
When I import my textured 3d models I just get white 3D model and no texture.
Any help?

Posted: Fri Sep 22, 2006 3:32 pm
by VĂ­ctor Paredes
you must attach the texture to the object in the 3d software.
i work with wings 3d. you must to transform "colors to materials", then export.
(this will export the .obj, a .mtl and other file... maybe)

Posted: Fri Sep 22, 2006 7:33 pm
by godlike27
Thanks Selgin. I moved 3d files from one folder to another and forgot .mtl.
Now it works ok. It's a little weird rotation of 3d objects.
Models with flat colours needs some darker outlines.
Tried 40K poly head - surprisingly no crash.

Posted: Fri Sep 22, 2006 11:34 pm
by 7feet
I've used, on occasion, some pretty huge models. AS handles it decently. The only time I've ever had the program crash, lock up or otherwise do something horrible is when I've done something really dumbass when I'm trying to work out a script. The Lua interface can be really intolerant of boneheadedness, but besides that it's always seemed pretty solid to me. Really giant 3D stuff can make things slow down, but overall I think the handling of 3D stuff is actually a bit faster than the 2d vector stuff.