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HOW CAN I MAKE A KEY FOR RAISING SHAPES
Posted: Tue Jun 06, 2006 12:34 am
by cartoonplayer
HOW CAN I MAKE A KEY FOR RAISING SHAPES

Posted: Tue Jun 06, 2006 1:26 am
by kingace
Posted: Tue Jun 06, 2006 3:11 am
by heyvern
I think he wants a key short cut to raise and lower shapes instead of using the buttons.
You could look at the _tool_list.txt file in the Moho tool scripts folder.
There are a few keys left if you haven't used them for anything else. Just put in the keys in that text file for the raise and lower shapes...
... make a backup of that file of course just in case.
Put the key commands in those spots next to lower_shape and raise_shape.
Here is the spot you would look for...
Code: Select all
group Fill
color 232 220 204 255
tool lm_select_shape Q
tool fa_create_shape U
tool lm_line_width W
tool lm_delete_shape ...
tool lm_hide_edge H
button lm_lower_shape ...
button lm_raise_shape ...
-vern
Posted: Tue Jun 06, 2006 4:23 am
by Víctor Paredes
wow... that's a really useful tip!!!
thank you, heyvern!
Posted: Tue Jun 06, 2006 7:38 am
by myles
Up and down arrow keys already act as raise/lower shape shortcuts.
(Shift and up/down arrow for top/bottom).
Of course, the shape needs to be selected first (Select shape tool, shortcut "Q").
Regards, Myles.
Posted: Thu Jun 08, 2006 9:52 am
by cartoonplayer
than u for this but im talking about rcord a key on time line for changing raise in move
Posted: Thu Jun 08, 2006 12:02 pm
by jeff
I am wondering whether cartoonplayer means he wants to be able to change the position of layers in relation to one another, so one can go in front of or behind another. This is something that seems to catch out newbies. My solution is to translate layers thru z by a tiny fraction so that they don't actually change size and it works well.
You're very good at explaining things, Myles, especially with wee movies.....
Jeff
Posted: Thu Jun 08, 2006 9:34 pm
by Rai López
jeff wrote:My solution is to translate layers thru z by a tiny fraction so that they don't actually change size and it works well
And that is actually the
only one effective solution... Well, another way could be play with duplicated Layers/Shapes and his alfa channel to "commute" between they, the only way to simulate such a function in the shapes case, but (for several reasons) I dislike this way of work...