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What happens when Moho gets Mocha tracking? ✨

Posted: Thu Sep 10, 2026 3:51 pm
by takuya
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1. Masking the tree to hide the ghost.
2. Freezing the shaky video to draw exaggerated "animation lies" (bubbles growing huge as the camera approaches)! 🫧
Everything was composited directly inside Moho 🪄

I had to hack the VEGAS API wall to make this work 🔥 Can you guess how I managed to bring Mocha's data into Moho? 😎

https://sentakuclip.net/jetb/wp-content ... s.moho.zip

Re: What happens when Moho gets Mocha tracking? ✨

Posted: Thu Sep 10, 2026 9:39 pm
by takuya
​You might be wondering: "Why bother bringing VEGAS tracking data into Moho? Why not just render the Moho animation as an image sequence and track/composite it in VEGAS?"
​The problem is, once you bake it into an image sequence, you completely lose the ability to tweak the animation timing or movement. While Moho 14.4 now supports formats like glTF, trying to control complex 2D animations directly inside a video editor is incredibly clunky.
​By bringing the video (as a lightweight proxy) AND the tracking data INTO Moho, you unlock Moho's full animation toolset!
You can freely adjust the animation timing on the fly, use all your favorite vector tools, and then simply render out just the animated elements. That’s the real power of this workflow 😎✨

Re: What happens when Moho gets Mocha tracking? ✨

Posted: Thu Sep 10, 2026 9:48 pm
by takuya
By the way, the VEGAS API doesn't actually allow direct access to Mocha's 3D perspective data (Corner Pin). However, instead of using a shady hack, I figured out a legitimate programmatic approach (using native geometric image analysis) to extract the exact data right through the front door! 🔥
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https://sentakuclip.net/jetb/wp-content ... s.moho.zip