Fringe happening with masking
Posted: Sun May 18, 2025 7:07 pm
Hi.
I just started to use masking and am running into a problem.
I'm using it for highlights and shadows on a character.
I noticed hat the mask covers the black outline strokes. So I did some playing around with Blend modes.
For the highlights I found that Overlay allows the black outlines to show. That's good. But there's about a one or two pixel white fringe that goes outside the strokes. This isn't as noticeable when the blend mode is in Normal, but then the strokes get faded out by the semi transparent highlight mask.
Is there a way to get rid of this? Or do I have to choose between faded strokes and fringe?
thanks.
I just started to use masking and am running into a problem.
I'm using it for highlights and shadows on a character.
I noticed hat the mask covers the black outline strokes. So I did some playing around with Blend modes.
For the highlights I found that Overlay allows the black outlines to show. That's good. But there's about a one or two pixel white fringe that goes outside the strokes. This isn't as noticeable when the blend mode is in Normal, but then the strokes get faded out by the semi transparent highlight mask.
Is there a way to get rid of this? Or do I have to choose between faded strokes and fringe?
thanks.