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Moho 12 - Target Bones - [Solved]

Posted: Wed Nov 27, 2024 3:28 am
by J. Baker
First time I tried using target bones in Moho 12 and I'm having an issue. Any thoughts?

Moho 12 Video

Moho 12 File

Re: Moho 12 - Target Bones - Issue

Posted: Wed Nov 27, 2024 4:29 am
by SimplSam
Looks like Bone B3 has a starting angle of 360°, whereas B6 has 0°. If you remove the angle constraint - you will see it will bend the other way (the wrong way).

Also ... you don't need to use Target settings on bones B2, B5. They will 'inherit' the Inverse Kinematics (IK) from bones B3, B6.

Image

Re: Moho 12 - Target Bones - Issue

Posted: Wed Nov 27, 2024 5:09 am
by J. Baker
It doesn't say 360 here but I went ahead and adjusted that and the other settings you stated but still doesn't work right. Did you try in Moho 12.5?

Re: Moho 12 - Target Bones - Issue

Posted: Wed Nov 27, 2024 5:21 am
by SimplSam
I have opened the file in Moho 12.5, selected Bone B3, then the Transform Bone tool (T) - and ... it says 360° for the Angle.

Re: Moho 12 - Target Bones - Issue

Posted: Wed Nov 27, 2024 5:37 am
by J. Baker
SimplSam wrote: Wed Nov 27, 2024 5:21 am I have opened the file in Moho 12.5, selected Bone B3, then the Transform Bone tool (T) - and ... it says 360° for the Angle.
Oh my! I see it now. Not sure how that happened. Thank you very much! :D