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Moho 12 - Target Bones - [Solved]
Posted: Wed Nov 27, 2024 3:28 am
by J. Baker
First time I tried using target bones in Moho 12 and I'm having an issue. Any thoughts?
Moho 12 Video
Moho 12 File
Re: Moho 12 - Target Bones - Issue
Posted: Wed Nov 27, 2024 4:29 am
by SimplSam
Looks like Bone B3 has a starting angle of 360°, whereas B6 has 0°. If you remove the angle constraint - you will see it will bend the other way (
the wrong way).
Also ... you don't need to use Target settings on bones B2, B5. They will 'inherit' the Inverse Kinematics (IK) from bones B3, B6.

Re: Moho 12 - Target Bones - Issue
Posted: Wed Nov 27, 2024 5:09 am
by J. Baker
It doesn't say 360 here but I went ahead and adjusted that and the other settings you stated but still doesn't work right. Did you try in Moho 12.5?
Re: Moho 12 - Target Bones - Issue
Posted: Wed Nov 27, 2024 5:21 am
by SimplSam
I have opened the file in Moho 12.5, selected Bone B3, then the Transform Bone tool (T) - and ... it says 360° for the Angle.
Re: Moho 12 - Target Bones - Issue
Posted: Wed Nov 27, 2024 5:37 am
by J. Baker
SimplSam wrote: ↑Wed Nov 27, 2024 5:21 am
I have opened the file in Moho 12.5, selected Bone B3, then the Transform Bone tool (T) - and ... it says 360° for the Angle.
Oh my! I see it now. Not sure how that happened. Thank you very much!
