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Airbrushing may cause some curvature keys to be hidden!
Posted: Fri Oct 18, 2024 9:33 am
by sang820

Airbrushing can cause some curvature keyframes to be hidden! This is a problem that a friend of mine encountered. When deleting these small round bubbles on the bread, some curvature keyframes will appear. Normally, these keyframes cannot be seen or operated.

I admit it's a bit of fun---but maybe it's some kind of bug
Here is the moho file with error:
https://drive.google.com/file/d/1aBHZ-- ... sp=sharing
Re: Airbrushing may cause some curvature keys to be hidden!
Posted: Tue Oct 22, 2024 2:33 am
by sang820

After testing, it was not the spray gun function that caused the bug. But the excessive number of nodes results in the curvature trajectory being forcibly hidden. Delete some nodes, and the curvature trajectory will be displayed.

Re: Airbrushing may cause some curvature keys to be hidden!
Posted: Tue Oct 22, 2024 4:27 pm
by Greenlaw
I encountered this problem a few times a while back, where the vector or FBF layer gets overloaded with data and then gives up. I'm not sure which tool I was using, but I think it was Blob Brush.
To prevent this, I try optimizing the point frequency when using any of the 'freehand' tools. Also, I try not to use Blob Brush's Merge Strokes mode if I'm going to draw a lot of strokes...I'm almost sure this is what was breaking my layer. (I wonder if there's a memory leak with this feature.)
Like you, I found that undoing and simplifying the layer seemed to fix the issue. Disabling Merge Stokrs is one way to 'simplify' the drawing. Point Reduction helps, too.
Re: Airbrushing may cause some curvature keys to be hidden!
Posted: Wed Oct 23, 2024 2:08 am
by sang820
Greenlaw wrote: ↑Tue Oct 22, 2024 4:27 pm
I encountered this problem a few times a while back, where the vector or FBF layer gets overloaded with data and then gives up. I'm not sure which tool I was using, but I think it was Blob Brush.
To prevent this, I try optimizing the point frequency when using any of the 'freehand' tools. Also, I try not to use Blob Brush's Merge Strokes mode if I'm going to draw a lot of strokes...I'm almost sure this is what was breaking my layer. (I wonder if there's a memory leak with this feature.)
Like you, I found that undoing and simplifying the layer seemed to fix the issue. Disabling Merge Stokrs is one way to 'simplify' the drawing. Point Reduction helps, too.

I think it's because [there are too many nodes in a single vector layer], and I can just assign the nodes to other vector layers. Yesterday I deleted some lace patterns on my skirt while crying (almost). Well, at least I know the limit of the number of nodes in a single vector layer.
