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Script idea (target points)
Posted: Mon May 22, 2006 11:00 am
by maxic
Posted: Mon May 22, 2006 4:56 pm
by VĂctor Paredes
interesting.
can you talk a little about it?
for example, how you would make it, or how bones should be?
thanks
Posted: Tue May 23, 2006 7:09 am
by maxic
The basic idea.
One vector (in bone layer) a layer should serve "uniters" for all switch. To do one smooth a line for all contours. It will allow to develop hands or legs, but to not break a contour. Visually the result will remind similarity 3D.
I have started to write a script, but have faced a problem. At me it is impossible to address from a grouping layer to points (a name of group) other layers on the identifier or a name of a layer.