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Why does double-click not key the rotation of a bone anymore?
Posted: Wed Aug 07, 2024 11:47 am
by Mejin
Hello,
I came to a bug (?)/problem – normally you could key a selected bone with double-click.
Now it does work for the translation, but not for the rotatin. It just does not key the bone.

Does anyone know why and how I can solve this problem?
All the best
Mejin
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Aug 07, 2024 2:31 pm
by Greenlaw
To keyframe the rotation of a bone in Moho 14.2, press and hold Ctrl while clicking. You can actually click anywhere (even outside of the bone) so long as the bone is highlighted and you're holding down Ctrl. This was changed to prevent conflict with other new Transform Bone Tool behaviors. (There's probably more about this in a new features video at the Moho Animation Software channel.)
To a bone's keyframe Position, click the dot at the base, and to keyframe length, click on the dot at the tip. (Holding Ctrl for these two is unnecessary.)
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Fri Aug 09, 2024 1:14 am
by Mejin
Oh! Thanks, I should probably spend more time on the "This is new" video. I only scrubbed through it at the time of release.
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Fri Aug 09, 2024 7:40 am
by martin_mrt
If im not mistaken the Position works with holding down [Alt]
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Fri Aug 09, 2024 8:12 am
by SimplSam
Mejin wrote: ↑Wed Aug 07, 2024 11:47 am
Does anyone know why and how I can solve this problem?
Strictly speaking, I don't think there was ever a double-click option for setting the Bone keyframe. It was a single-click, but double-clicking did the same thing (
twice - I guess).
If you are desperate for the 'old' functionality - there are 2 possible routes (
neither of which are 'official' or 'supported' fixes):
- Continue using the old 14.1 Transform Bone tool (! You will lose the new bone transform features introduced in 14.2):
Copy 14.1 <moho application path>\Resources\Support\Scripts\Tool\lm_transform_bone.lua / .png to <custom script folder>\scripts\tool\
_
- Update/hack the new 14.2 Transform Bone tool:
Copy 14.2 <moho application path>\Resources\Support\Scripts\Tool\lm_transform_bone.lua / .png to <custom script folder>\scripts\tool\
Text Edit <custom script folder>\scripts\tool\lm_transform_bone.lua and replace:
with:
Code: Select all
if (mouseEvent.ctrlKey) or (mouseEvent.doubleClick) then
- Save
- Restart Moho.
Personally, I went for the 2nd option - as I too wanted the 'double click' keyframe feature, but also the new no-keyframe functionality.
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Feb 11, 2026 9:58 am
by Mejin
Long time passed – thanks! I think I missed your answer in 2024, but wanted to say thanks!
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Feb 11, 2026 10:21 am
by Greenlaw
Yes, I just re-read the above, and after all this time, now I'M confused.
I rely on muscle memory, and don't think about it much while I'm working, so I reviewed my actions to understand what I'm actually doing. Here's what I found...
It's not really double-click, rather the first click selects the bone, and the second click (depending on where you click) keyframes it.
After selecting the bone...
...clicking on the base dot keyframes its position.
...clicking the tip keyframes the length.
...Ctrl-clicking anywhere near or on the bone keyframes the rotation. (I believe it used to be that clicking anywhere in the middle would keyframe the rotation, but this behavior was changed in Moho 14 as described earlier.)
To keyframe all the channels in the selected Bone(s), use the
Freeze Selected Bones command. Note that there is no native shortcut for this command, so you'll need to add it in
Edit Keyboard Shortcuts. (I use Alt-F for consistency with
Freeze Visible's Ctrl-F).
Okay, now I get it.

Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Feb 11, 2026 10:23 am
by Mejin
Ahhh, I see! I'll look into that. Thanks!
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Feb 25, 2026 3:41 am
by martin_mrt
What works for me:
with one bone selected:
hold alt + klick = Key on Position
hold strg + klick = Key on Rotation
Unfortunateley with many bones selected it does not work. Would be awesome to have this as feature!
Workaround: Right klick on the timeline on the channel which sould be keyed and select "add keyframe" (just found that out and it makes me happy.

)
Re: Why does double-click not key the rotation of a bone anymore?
Posted: Wed Feb 25, 2026 4:27 am
by Mejin
martin_mrt wrote: ↑Wed Feb 25, 2026 3:41 am
What works for me:
with one bone selected:
hold alt + klick = Key on Position
hold strg + klick = Key on Rotation
Unfortunateley with many bones selected it does not work. Would be awesome to have this as feature!
Workaround: Right klick on the timeline on the channel which sould be keyed and select "add keyframe" (just found that out and it makes me happy.

)
Thanks! I am a fan of shortcuts and working without going into an extra menu. But I'll see for my next project what works best in this case... .