Question about character design for bones
Posted: Tue Oct 03, 2023 8:25 pm
I'm actualy done with my very first character design and there is just one thing troubling me and thats the arms, well legs as well since its the same concept.
I've watched some guides where they draw both forearm and upper arm in separate layer, but also designs where its just one solid arm.
Which one is better for rigging/bones in your opinion?
I'm a totaly new to moho and animating just to clarify this beforehand. Right now Im gonna jump into Moho and test it out for myself but I also want a 2nd opinion from more expierenced animators here.
This is the arm I'm talking about.

I'm aware that if 2 parts are better I need to make a better concealment on the elbow, but the question is can I go for one solid arm and have just as much flexibility?
Thanks in advance!
I've watched some guides where they draw both forearm and upper arm in separate layer, but also designs where its just one solid arm.
Which one is better for rigging/bones in your opinion?
I'm a totaly new to moho and animating just to clarify this beforehand. Right now Im gonna jump into Moho and test it out for myself but I also want a 2nd opinion from more expierenced animators here.
This is the arm I'm talking about.

I'm aware that if 2 parts are better I need to make a better concealment on the elbow, but the question is can I go for one solid arm and have just as much flexibility?
Thanks in advance!