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"ghost" keyframes from previous bone, automatically added to each newly selected bone

Posted: Fri Jan 20, 2023 4:15 am
by milaundry358
Every time I begin to animate a new bone, all the keyframes from the previous bone I just animated show up in the new bone’s layer…but they’re functionless. So it's not a huge nuisance because it doesn't interfere with the new keyframes..but it's weird. :shock: Any ideas?

Re: "ghost" keyframes from previous bone, automatically added to each newly selected bone

Posted: Fri Jan 20, 2023 5:23 am
by synthsin75
Not a bug, and please refrain from double posting.

The timeline has an "all" channel and a "selected" channel. The "all" channel shows every keyframe for everything. The "selected" channel only shows the keyframes for the currently selected item/s. There's also the "consolidated" timeline, where every keyframe, for all channels, is consolidated to a single channel.

Re: "ghost" keyframes from previous bone, automatically added to each newly selected bone

Posted: Fri Jan 20, 2023 8:08 am
by SimplSam
This could also be keyframes for coloured bones in the timeline. Depending on whether you have colored your bones, and used this feature.

Re: "ghost" keyframes from previous bone, automatically added to each newly selected bone

Posted: Fri Jan 20, 2023 7:47 pm
by Greenlaw
@milaundry358, if what you're seeing are colored bones channels as SimplSam suggested, you can disable this by going into Timeline Channels. I describe how to do that in this video:

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These are general suggestions though. It will help to get more specific answers if you post a screen cap of what you're seeing.