Switch layer problem in Debut
Posted: Fri Oct 14, 2022 11:45 am
Can not manage switch layers in animation, Debut version, working with png in layers.
Frame 0, have a switch layer with two arms, I can switch between them but the timeline turns red when I switch to arm number two (layer mode), on frame X I want to switch to arm two, but only the bones in arm two are showing, not the arm, and arm 1 is still visible. No new keyframe is created for the switched layer arm 2. The 2 arm layers on each side are flexi-bound before putting them in the switch layers, don't know if that was called for.
How can I fix that?
Maybe switch layers can't be used in Debut, but since I was able to get as far as above mentioned, I can't be shure. Also tried to exchange the arm entirely, before trying the switch method, using separate layer for arm 1 and 2, but couldn't make the selected layers stick to chosen keyframes.
Thinking about trying to attatch my own images to the bones in one of the example-characters, and access some features that way, but is that at all possible?
Frame 0, have a switch layer with two arms, I can switch between them but the timeline turns red when I switch to arm number two (layer mode), on frame X I want to switch to arm two, but only the bones in arm two are showing, not the arm, and arm 1 is still visible. No new keyframe is created for the switched layer arm 2. The 2 arm layers on each side are flexi-bound before putting them in the switch layers, don't know if that was called for.
How can I fix that?
Maybe switch layers can't be used in Debut, but since I was able to get as far as above mentioned, I can't be shure. Also tried to exchange the arm entirely, before trying the switch method, using separate layer for arm 1 and 2, but couldn't make the selected layers stick to chosen keyframes.
Thinking about trying to attatch my own images to the bones in one of the example-characters, and access some features that way, but is that at all possible?