Some of my suggestions on flexible binding
Posted: Mon Sep 05, 2022 9:53 am
Usually, after the character is painted, add bones and bind them one by one。
I think adding bones and binding can be combined into one. For example, if you want to bind legs, you can press Ctrl or other keys to quickly select layers and then add bones. Binding and adding bones can be completed at one time, like spine 2D binding. I think it can save time. I don't know what you think.
Another suggestion is whether Moho can develop the right mouse button shortcut option, so that it does not need to run back and forth with the mouse pointer, which is blank at present。
https://www.dropbox.com/s/t90mum9hgysgn ... g.png?dl=0
I think adding bones and binding can be combined into one. For example, if you want to bind legs, you can press Ctrl or other keys to quickly select layers and then add bones. Binding and adding bones can be completed at one time, like spine 2D binding. I think it can save time. I don't know what you think.
Another suggestion is whether Moho can develop the right mouse button shortcut option, so that it does not need to run back and forth with the mouse pointer, which is blank at present。
https://www.dropbox.com/s/t90mum9hgysgn ... g.png?dl=0