Flexi-Binding Leg Bones with Targets
Posted: Tue Jun 14, 2022 3:43 pm
I'm new to Moho and I'm learning how to rig through the trial to see if I want to buy it. I was following along with a tutorial on how to apply flexi-binding but I must have missed something.
My problem is that the legs on my rig don't seem to bend as they should. I've deleted, rebuilt the skeleton and flexi-bound it so many times and I'm still not sure why it isn't working. I've also remade the legs a number of times too and now they are just simple strokes.
https://imgur.com/Sv56qMV
So most often the legs just don't bend at the knees, even when I put a point where the knees should bend.
https://imgur.com/PJqt4GP
And sometimes I manage to get them to bend but the ankle floats off away from the feet once the legs start moving.
https://imgur.com/y60eBnx
I've made a test leg in the same file made just of strokes, rigged the same way and that seems to work fine so I'm not sure why it isn't working on the owl model.
So I'm not really sure what's going wrong in either instance and would love to get some advice.
My problem is that the legs on my rig don't seem to bend as they should. I've deleted, rebuilt the skeleton and flexi-bound it so many times and I'm still not sure why it isn't working. I've also remade the legs a number of times too and now they are just simple strokes.
https://imgur.com/Sv56qMV
So most often the legs just don't bend at the knees, even when I put a point where the knees should bend.
https://imgur.com/PJqt4GP
And sometimes I manage to get them to bend but the ankle floats off away from the feet once the legs start moving.
https://imgur.com/y60eBnx
I've made a test leg in the same file made just of strokes, rigged the same way and that seems to work fine so I'm not sure why it isn't working on the owl model.
So I'm not really sure what's going wrong in either instance and would love to get some advice.
