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color points to smart bone dials for lighting

Posted: Thu Mar 10, 2022 1:42 am
by Mattyj
Just having a bit of an issue when creating a smart bone dial for moving color points to create the illusion of light moving over an object:

I create my smart bone dial and have color points set up in the initial area the light will be hitting

I then go to half way (50 frames in the smart bone timeline) and select the new points to reflect light, while also clearing the original points as necessary.

I repeat this process for the final points where light will be hitting.

For some reason the color points do not seem to be moving when using the smart bone ie at 0 degrees the end color points are showing and not the beginning ones?

Any ideas

Cheers

Matty

Re: color points to smart bone dials for lighting

Posted: Thu Mar 10, 2022 3:31 am
by synthsin75
Hitting the Clear button removes all the point color animation. You need to set the color to be the same as the fill instead.

Re: color points to smart bone dials for lighting

Posted: Thu Mar 10, 2022 3:37 am
by Mattyj
Ok fantastic thanks synthesin