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Wind idea
Posted: Wed Jan 13, 2021 10:46 pm
by gilcartunista
Wind test, when a character passes by lawn or flower.
https://drive.google.com/drive/folders/ ... sp=sharing
Re: Wind idea
Posted: Thu Jan 14, 2021 1:25 am
by synthsin75
Requires requesting access.
Re: Wind idea
Posted: Thu Jan 14, 2021 3:52 pm
by gilcartunista
Ok, Wes.i updated the link.
Re: Wind idea
Posted: Thu Jan 14, 2021 4:58 pm
by SimplSam
gilcartunista wrote: ↑Wed Jan 13, 2021 10:46 pm
Wind test, when a character passes by lawn or flower.
Hi. Would it be better for you to post a video (and download link) of what you are trying to demonstrate?
Re: Wind idea
Posted: Thu Jan 14, 2021 5:56 pm
by synthsin75
Thanks, Gil. Nice example.
SimplSam wrote: ↑Thu Jan 14, 2021 4:58 pm
Hi. Would it be better for you to post a video (and download link) of what you are trying to demonstrate?
You can download it from the Wind-MOHO dropdown.
Re: Wind idea
Posted: Thu Jan 14, 2021 9:00 pm
by SimplSam
Cool. Interesting work.
Just thought an embedded video here, might help to make the demo more accessible.
Re: Wind idea
Posted: Fri Jan 15, 2021 12:19 pm
by gilcartunista
Great idea Sam!
I will do that soon. Thankful!
Re: Wind idea
Posted: Sat Jun 19, 2021 8:48 pm
by SuperSGL
Just downloaded this - looks great, awesome idea. Maybe I'm too tired right now but I can't figure out how it's working.

I see the target connected to the bottom row of bones but still confused.