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Adding bone problems
Posted: Sat Feb 18, 2006 10:40 pm
by Sean
Hi all,
So, I just spent time working out a character in Moho, and when I try to rig it, the add bone tool is not active. Then I looked at the timeline, and the character is only on frame 1 and up, but not 0, which apparently is where you have to be in order to add bones. I've tried multiple things, but I can't get the character to frame 0 to add bones. What do I do?
Sean
Posted: Sat Feb 18, 2006 11:03 pm
by Rai López
It seems that you have created all your shapes in frame 1 intead 0, but well, you can copy all your keys into frame 0 manually (ussing TimeLine) or go to the menu --> Animation --> Copy Current Frame and select the desired Channels to copy key in frame 0 or check Copy Entire Document check box too... CIAO!
Posted: Sat Feb 18, 2006 11:10 pm
by Sean
Ok, that worked to get the character shapes back to Frame 0, but none of my styles came over with it, so I guess I get to redo all my styles. Do styles not get copied in the same fashion, since I selected copy entire document?
Posted: Sun Feb 19, 2006 12:54 am
by Rai López
Hummm... When you have an Style (thanks god) it is in all the proyect so that's weird and I'm not sure... One thing is that Styles are too animatables, have they been created to in other frame than zero? When you are inside a Style, there are other shape keyframes in other frame than zero? I'm not sure, so better if you check it...
Posted: Sun Feb 19, 2006 12:56 am
by Sean
Yeah, that's probably what was up. I don't know how that all happened, but I just redid the styles and everything seems to be fine, now. Gotta remember to keep myself on 0 when I'm creating the character.
Posted: Sun Feb 19, 2006 9:09 pm
by Rai López
Checking "
Highlight frame 0" check box in
Edit --> Preferences... --> Options tab window can be a little help
