So you're using dynamics? Interesting.
I would recreate the rope art and make it a straight line. Then I would rig it using Sketch Bones. This would give me a bones setup that deforms into almost any shape nicely. IMO, rigging a rope in an irregular rest shape can't be animated predictably or with smooth segments, even less so with dynamics.
BTW, I'm not sure how I would animate that with dynamics, never tried it for dangling rope. (Not inside Moho anyway.)
You can also use Follow Path to deform a rope image but I don't think you can use dynamics with that. In some ways, that could be easier to animate. It depends on the motion you're going for.
Either way, I'd animate the rope manually in Moho but that's probably just me.
Ok, now I'm intrigued and I might have to give it a shot with dynamics tonight.
