Smart bones + Animated shape order + motion blur = Glitch
Posted: Mon May 14, 2018 5:02 pm
				
				I have a rotating hand animated with a smart bone. 
When the smart bone is adjusted, the fingers on the hand are re-ordered as the hand rotates.
This works fine when motion blur is turned off.
One motion-blur is turned ON:
First: the shape order on the timeline is CORRECT
Second: Render is pressed, the resulting render is the shape orders REVERSED
Third: the shape order on the timeline is REVERSED
Fourth: once the timeline is clicked and focused, the shape order becomes CORRECT again
Is this a known bug?
			When the smart bone is adjusted, the fingers on the hand are re-ordered as the hand rotates.
This works fine when motion blur is turned off.
One motion-blur is turned ON:
First: the shape order on the timeline is CORRECT
Second: Render is pressed, the resulting render is the shape orders REVERSED
Third: the shape order on the timeline is REVERSED
Fourth: once the timeline is clicked and focused, the shape order becomes CORRECT again
Is this a known bug?