Ran Into Issues Rigging Images in Moho - Confused
Posted: Thu Mar 02, 2017 9:08 pm
Hi everyone,
I've always done my work with vectors, but am going to have to move to rigging images for a particular set of animations. This is all new to me, so I'm learning. But I've run into two problems that I could really use some help with.
Just as an FYI, I'm using a combination of Flexi-binding, Smooth Joint, Smart Warp, and Masking. I'm not sure if that's what's causing the issues or not. Mind you, everything functions properly on frame 0.
Here's an image of frame 0:

1st Problem: The top part of the chest body, although bound to the upper body bone, floats away once moved in any direction past frame 0.

2nd Problem: For both arms I'm using a single image. I'm using Smooth Joint on both elbows. I'm also using the trick Victor came up with for duplicating the image and cropping each so Smooth Joint can be used on the wrists as well. Along with that there is some Masking and Smart Warp mesh so I can adjusts the cuffs using a Smart Bone.
However, once I move past frame zero, some of those images shrink down in scale and there's nothing I can do to fix it, other than unlinking the image from the mesh which defeats the purpose.

I know this may seem overly complex when I try and explain it but I'm hoping someone can offer some answers. I've included a link with the Moho file and images if anyone has the chance to look it over.
Thanks!
Moho file:
https://www.dropbox.com/s/rphxyoe87nsa0 ... s.zip?dl=0
I've always done my work with vectors, but am going to have to move to rigging images for a particular set of animations. This is all new to me, so I'm learning. But I've run into two problems that I could really use some help with.
Just as an FYI, I'm using a combination of Flexi-binding, Smooth Joint, Smart Warp, and Masking. I'm not sure if that's what's causing the issues or not. Mind you, everything functions properly on frame 0.
Here's an image of frame 0:

1st Problem: The top part of the chest body, although bound to the upper body bone, floats away once moved in any direction past frame 0.

2nd Problem: For both arms I'm using a single image. I'm using Smooth Joint on both elbows. I'm also using the trick Victor came up with for duplicating the image and cropping each so Smooth Joint can be used on the wrists as well. Along with that there is some Masking and Smart Warp mesh so I can adjusts the cuffs using a Smart Bone.
However, once I move past frame zero, some of those images shrink down in scale and there's nothing I can do to fix it, other than unlinking the image from the mesh which defeats the purpose.

I know this may seem overly complex when I try and explain it but I'm hoping someone can offer some answers. I've included a link with the Moho file and images if anyone has the chance to look it over.
Thanks!
Moho file:
https://www.dropbox.com/s/rphxyoe87nsa0 ... s.zip?dl=0