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A Piston bone

Posted: Mon Jan 16, 2006 6:28 pm
by webe3d
You know, up and down or side to side.

For one, if a character is walking towards the camera, the legs would not be pivoting sideways, but would go up and down.

Just bought Moho, so maybe there is a way to do this and I just haven't found it yet.

Posted: Mon Jan 16, 2006 11:52 pm
by rylleman
You can do that by using the translate or scale bone tools...