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Transforming multiple layers

Posted: Fri Nov 11, 2016 10:34 pm
by Jkoseattle
I am creating a character consisting of multiple layers; arms, head, etc., but I realize the entire figure is too large and I need to shrink it all as one. How can I transform multiple layers as a single object rather than resizing each layer individually and making sure they line up properly again? Also, is grouping layers into folders for organizational purposes yet another Pro feature I don't have?

Re: Transforming multiple layers

Posted: Fri Nov 11, 2016 11:06 pm
by synthsin75
Either put them all in a group (which is a Pro feature, but bone layers work just as well) or align all their layer origins to the same position and scale all selected layers together.

Re: Transforming multiple layers

Posted: Fri Nov 11, 2016 11:07 pm
by Jkoseattle
OK, so in Debut, Bone Layers do double duty as Group Layers, got it. Seems like a petty thing for SM to disable for Debut, but whatever.