Here's an animated promo I designed and animated along with Jared Winkler.
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sat Oct 29, 2016 10:00 am
by djwaterman
I'm torn, the design and execution is outstanding, but my general dislike for this boring C--t almost made me turn off. That's not your fault obviously, it's really well done and accomplished.
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sat Oct 29, 2016 10:18 am
by Yosemite Sam
djwaterman wrote:I'm torn, the design and execution is outstanding, but my general dislike for this boring C--t almost made me turn off. That's not your fault obviously, it's really well done and accomplished.
Haha! Yeah had to make the best of it. Are you an mma fan or are you just speaking in general?
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sat Oct 29, 2016 10:54 am
by cableon
Awesome!
The accuracy and smoothness of facial expressions and lipsync is impressive -- really nice job, congratz!
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sat Oct 29, 2016 7:40 pm
by Yosemite Sam
cableon wrote:Awesome!
The accuracy and smoothness of facial expressions and lipsync is impressive -- really nice job, congratz!
Thanks man, really appreciate it!
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sun Oct 30, 2016 5:12 am
by neeters_guy
Great job and congrats! Curious to know how did you split the duties with Jared?
Re: A Job I Just Finished for Viacom Using Moho 12
Posted: Sun Oct 30, 2016 10:36 pm
by Yosemite Sam
neeters_guy wrote:Great job and congrats! Curious to know how did you split the duties with Jared?
Thanks Neeters! I did all the designs, rigs and BGs. Jared did the map shots. Jared did the lipsyncing on the main talking shot and the final talking shot. He also did the base animation for those shots. Than I polished the animation. The rest of the shots I animated and lipsynced. Then Jared put it all together in Premiere.
It was the tightest schedule I've had for a piece containing this many assets. We were working like madmen. 12-17 hour days. And Moho could barely handle most of it haha, but we pulled it off.