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Add time
Posted: Tue Sep 13, 2016 4:24 am
by joegio13
Is there a way to add time to a timeline? I have an animation but want some of the scenes to be extended an extra second. is there a way to add frames?
Re: Add time
Posted: Tue Sep 13, 2016 8:54 am
by slowtiger
- project prefs, set the duration
- timeline: alt-RMB into the frame numbers at where you want the scene to end.
Re: Add time
Posted: Tue Sep 13, 2016 10:47 pm
by joegio13
sorry I didnt specify. I want to add 24 frames between frames 96 and 97. hence making frame 97, frame 121
EDIT: I just moved all the keyframes over 24 frames, but is there an easier way?
Re: Add time
Posted: Wed Sep 14, 2016 12:55 am
by Greenlaw
Here's what I do:
Under the Animation Menu, enable Consolidate Layer Channels. This 'merges' all your keyframes into a single 'layer' of keys. Don't worry, it's not destructive.
Now, with only a single line of keys to edit, it's usually much easier to re-time an entire scene. Just be careful to work from a copy of your scene and that the edit you think you're making is what's actually happening. Once you're done, select Consolidate Layer Channels again to go back to the normal multi-channel mode.
Hope this helps.
Re: Add time
Posted: Wed Sep 14, 2016 4:20 am
by joegio13
Greenlaw wrote:Here's what I do:
Under the Animation Menu, enable Consolidate Layer Channels. This 'merges' all your keyframes into a single 'layer' of keys. Don't worry, it's not destructive.
Now, with only a single line of keys to edit, it's usually much easier to re-time an entire scene. Just be careful to work from a copy of your scene and that the edit you think you're making is what's actually happening. Once you're done, select Consolidate Layer Channels again to go back to the normal multi-channel mode.
Hope this helps.
Thanks man, that does look like it will be better. Specially for scenes with alot of keyframes.
Re: Add time
Posted: Wed Sep 14, 2016 4:28 pm
by Greenlaw
One thing I should make clear...this collapses everything in a layer, not the entire document. It's mainly useful for Bones because that layer can have the most channels. If you want to retime several layers simultaneously, you'll still have to multi-select the layers (a new Moho 12 feature,) but Consolidate will work across all of the selections. This means it's even possible to retime multiple characters at once.
(I just tried it with duplicates of a very heavy character on my Windows tablet computer. Editing consolidated keys for both characters simultaneously was just a little slower but otherwise worked fine.)