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Custom character in library has messed up bones
Posted: Sun Aug 28, 2016 2:59 pm
by Jet
Okay so I put my custom character in the custom content library, the bones were working fine but then when I made a new project and placed my character there and I tried to move the bones, it distorted the character like the bone was controlling all parts and I don't know why that's happening. Help me! (using Moho 12)
Re: Custom character in library has messed up bones
Posted: Sun Aug 28, 2016 7:07 pm
by synthsin75
We'd have to see a file to troubleshoot it.
Re: Custom character in library has messed up bones
Posted: Mon Aug 29, 2016 10:02 am
by Jet
synthsin75 wrote:We'd have to see a file to troubleshoot it.
Hello, how do I send the content file? also some more info: I rigged a character, I tested it out and the bones are binded to the correct layers/points. I then select the character and add it to my library but when I open it in the same project the bone binding is messed up, its the same for new projects. It also messes up the binding when I duplicate it in the original project.
Re: Custom character in library has messed up bones
Posted: Sat Sep 03, 2016 4:04 am
by Jet
bump, even duplicating the layer makes the bones of the duplicate messed up!
Re: Custom character in library has messed up bones
Posted: Sat Sep 03, 2016 4:06 am
by synthsin75
The duplicate problem is known and will be fixed in the next update. Hopefully that's the same thing causing your library problems.