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Moving bones with bound layer/points while animating

Posted: Fri Aug 26, 2016 9:34 am
by mystd
This is probably easy but I'm having a hard time figuring this out. I'd like to animate shrugging but the bones only move around their pivot point I need the whole bone with all connected bones and layers to go up and down. On frame 0 I could do this with offset bone but I have no idea how to accomplish this while animating without offset bone since it's disabled.

Re: Moving bones with bound layer/points while animating

Posted: Fri Aug 26, 2016 9:37 am
by mystd
Just found out how: Transform bone and use the end point of the bone.