Moving bones with bound layer/points while animating
Posted: Fri Aug 26, 2016 9:34 am
This is probably easy but I'm having a hard time figuring this out. I'd like to animate shrugging but the bones only move around their pivot point I need the whole bone with all connected bones and layers to go up and down. On frame 0 I could do this with offset bone but I have no idea how to accomplish this while animating without offset bone since it's disabled.