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Invisible Stroke giving me weird edge

Posted: Wed Aug 17, 2016 10:33 am
by JoelMayer
Hi there!

Well, i would love love LOVE to use Moho 12 more extensively but each year when i try building a character i run into a problem at the drawing stage.

This is a problem i already had way back and never found a solution.

On the Head Layer i made the lines at the bottom of the head invisible so it connects to the body somewhat seamlessly. But as you can see, it still shows a tiny contour line there which looks rather annoying... Did you have this problem before? Any ideas?

Image

Maybe i'm doing something wrong in the layers so if you want to take a look at the project file you can find it here: https://drive.google.com/open?id=0Bwu0b ... W1Va01VcFk

Many thanks for your help!

- Joel

Re: Invisible Stroke giving me weird edge

Posted: Wed Aug 17, 2016 11:21 am
by synthsin75
Try "expand mask by one pixel".

Re: Invisible Stroke giving me weird edge

Posted: Wed Aug 17, 2016 1:21 pm
by KuzKuz
synthsin75 wrote:Try "expand mask by one pixel".
This option give the different results on the different character scales. It's not a solution.
You can fix this bug with reference layer. Make RL with your mask layer, Add new stroke Shape to neck and hide all other shapes and strokes from RL. Choose "Add to mask, but keep invisible" option to RL.
If you have many masks with a Reference Layers, you can kill your model performance and viewport FPS. Be careful.
File here: https://drive.google.com/file/d/0ByiL0b ... sp=sharing
Image

Re: Invisible Stroke giving me weird edge

Posted: Wed Aug 17, 2016 6:27 pm
by funksmaname
how about adding a little patch of the same colour and cover the seam - moving it using smart bones where necessary

Re: Invisible Stroke giving me weird edge

Posted: Wed Aug 17, 2016 11:04 pm
by JoelMayer
I'll try that thanks all for your help!

Seems to me, Smith Micro should really adress this bug since it causes a lot of additional work for something that should be as simple as one mouse click...

Thanks!