Modify or create object outside frame 0 (design mode)
Posted: Fri Apr 29, 2016 6:04 pm
Is there some way to edit an object later in the timeline, and have it change at frame 0 also? Or create a shape anywhere in the timeline, and have it applied at frame 0?
For example:
I need to make a new hand later in the timeline to fit a particular pose. It's hard to do that by going back to frame 0. What i have been doing is creating a "point motion" frame where i need it in the timeline, then copy/pasting that frame back to frame 0.
I can toggle off "Enable drawing tools only on frame 0" in the prefs, but that generates useless stuff that needs to be cleaned up in the timeline after creating a shape or layer.... Is it "bad practice" to have this setting off?
None of this is a show-stopper, but wanted to be sure there isn't something i'm missing
For example:
I need to make a new hand later in the timeline to fit a particular pose. It's hard to do that by going back to frame 0. What i have been doing is creating a "point motion" frame where i need it in the timeline, then copy/pasting that frame back to frame 0.
I can toggle off "Enable drawing tools only on frame 0" in the prefs, but that generates useless stuff that needs to be cleaned up in the timeline after creating a shape or layer.... Is it "bad practice" to have this setting off?
None of this is a show-stopper, but wanted to be sure there isn't something i'm missing
