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Unbind Bones

Posted: Wed Jan 06, 2016 11:58 pm
by Xezeal
About half way through the follow-through of the tutorial video. He talks about unbinding the pupils from the top bone, then binding it to the newly assigned bone off to the side; but doesn't explain the action of unbinding. How do I unbind bones in Pro 10??

Re: Unbind Bones

Posted: Thu Jan 07, 2016 12:01 am
by funksmaname
there's a menu item... but when you bind them to a new bone they should unbind from the old bone automatically

Re: Unbind Bones

Posted: Thu Jan 07, 2016 12:34 am
by Xezeal
funksmaname wrote:there's a menu item... but when you bind them to a new bone they should unbind from the old bone automatically
Whatever it is, it doesn't work.

Re: Unbind Bones

Posted: Thu Jan 07, 2016 12:42 am
by Xezeal

Re: Unbind Bones

Posted: Thu Jan 07, 2016 2:42 am
by funksmaname
while on the pupil vector layer you should be able to select the bind points tool (the one that's greyed out on the right of the selected tool in the screenshot)... then you can select the bone with alt+click (if it's not already selected) and select the points you want to bind - then press 'bind points' button at the top

I blieve binding is set on points (in vector layers) not to bones directly... therefore, to unbind, select the points in the vector layer and release them from the bone menu.