Hi fellas, this is a test animation of bitmap images in ASP11 The art ist made by me. Have you any experience with animation of bitmap? Any tips how to get better results whit bitmap animation?
the art looks good, and I don't see any problems with the animation, there just isn't that much of it
I really like the foreground/background elements. It seems like the forearm might be too long though? who knows with a mythical creature
Re: Digital-Art Animation test of Bitmaps
Posted: Tue Oct 27, 2015 11:41 pm
by JanR90
funksmaname wrote:the art looks good, and I don't see any problems with the animation, there just isn't that much of it
I really like the foreground/background elements. It seems like the forearm might be too long though? who knows with a mythical creature
Thanks for comment! Yes, on the forearm she had fins , but then I put it away ,therefore her forearm looks abnormally large , but her second hand is long too, its just croped I thought, when i animate in Anime Studio Pro a bitmap image, is the only way to reduce the bone strength, or i can do somting special? I had trouble with her hips when I was moving her hand, the hips move too. Here is a image of she in ASP:
PS: sorry for my bad english
Re: Digital-Art Animation test of Bitmaps
Posted: Tue Oct 27, 2015 11:48 pm
by synthsin75
The bone on her staff is huge, so it probably has a very large bone strength region that effects the hips.
Re: Digital-Art Animation test of Bitmaps
Posted: Wed Oct 28, 2015 4:20 pm
by dueyftw
Here are some tips on rigging.
Dale
Re: Digital-Art Animation test of Bitmaps
Posted: Wed Oct 28, 2015 7:23 pm
by JanR90
dueyftw wrote:Here are some tips on rigging.
Dale
Many thanks Dale for tips and the time that you spend to do a video! Next time I have to do more layers, and the vector layer trick is awesome! You talked about morphs, I definitely have a look at it Big thanks again!
Re: Digital-Art Animation test of Bitmaps
Posted: Thu Oct 29, 2015 12:01 am
by dueyftw
Sqirlz morph doesn't do png's so you have to convert to bitmap or jpg then back to png's and take out the white background. One or two pictures isn't too bad, but I would look for a morphing program that can do png's if you going to do this a lot.
Dale
Re: Digital-Art Animation test of Bitmaps
Posted: Thu Oct 29, 2015 4:18 am
by neeters_guy
Clever idea, but beware: Sqirlz Morph may contain malware.
Re: Digital-Art Animation test of Bitmaps
Posted: Thu Oct 29, 2015 6:44 am
by dueyftw
neeters_guy wrote:Clever idea, but beware: Sqirlz Morph may contain malware.
That is why I didn't post a link. It is at several different download pages, most ask you if want to add Bing or some other crap. There are other picture morphing programs. Sqirlz is free.
Dale
Re: Digital-Art Animation test of Bitmaps
Posted: Thu Oct 29, 2015 9:00 am
by JanR90
dueyftw wrote:
Sqirlz morph doesn't do png's so you have to convert to bitmap or jpg then back to png's and take out the white background. One or two pictures isn't too bad, but I would look for a morphing program that can do png's if you going to do this a lot.
Dale
This is so cool! The bitmap headturn is just awesome, Many thanks Dale! I definitely check the program