Flippin bones!
Posted: Thu Jul 16, 2015 3:50 pm
New file.
Import Dragon, select Dragon top (bone) layer, situation as in first image n frame 0.
Move to frame 1, situation as in second image.
The body/bone-structure is flipped but the head/bone-structure is not.
I need to know how that was accomplished, also how to flip the head bones wo flipping the other bones.
Much thanks for any help.


Import Dragon, select Dragon top (bone) layer, situation as in first image n frame 0.
Move to frame 1, situation as in second image.
The body/bone-structure is flipped but the head/bone-structure is not.
I need to know how that was accomplished, also how to flip the head bones wo flipping the other bones.
Much thanks for any help.

