Referenced Switch Layers
Posted: Wed Jul 15, 2015 9:24 pm
Okay, so obviously I don't understand how references work in AS but am I wrong in assuming they don't work like any other program I've ever used references in?
In any other program, if you change what is being referenced inside of that program (forget outside for a minute -- that seems to work) the references inside update correctly. IOW, if you have a sphere and reference it, and then alter that sphere (make it a box) the reference will also alter. Which is the point of references.
If AS is supposed to work that way, it sure doesn't when it comes to switch layers. If I reference a switch layer and then change the switch in the original the switch will NOT change in the reference -- which kind of removes the whole point of having them.
Or am I just doing something wrong? (You sure shouldn't have to do much more than this to get it to work correctly -- I shouldn't have to "update" anything or cause references to be updated when I'm inside the program that has the original referenced object).
In any other program, if you change what is being referenced inside of that program (forget outside for a minute -- that seems to work) the references inside update correctly. IOW, if you have a sphere and reference it, and then alter that sphere (make it a box) the reference will also alter. Which is the point of references.
If AS is supposed to work that way, it sure doesn't when it comes to switch layers. If I reference a switch layer and then change the switch in the original the switch will NOT change in the reference -- which kind of removes the whole point of having them.
Or am I just doing something wrong? (You sure shouldn't have to do much more than this to get it to work correctly -- I shouldn't have to "update" anything or cause references to be updated when I'm inside the program that has the original referenced object).