Manual point binding to bone
Posted: Tue Jul 14, 2015 8:20 pm
I have a character with a bushy head of hair and I want to animate (rotate) a part of it. I set up a bone and binded the points I wanted to rotate. At frame 0 it works great. But when I go to frame 1 and select Manipulate bone the bone won't rotate but will translate. What am I doing wrong?
Also, can anyone tell me how to attach a screen shot to my posts? This could help to show people what I am working on.
Thanks,
Furpuss
Also, can anyone tell me how to attach a screen shot to my posts? This could help to show people what I am working on.
Thanks,
Furpuss