FBF to Create Moving Storyboards in AS Pro 11
Posted: Mon Jul 13, 2015 2:33 am
The idea of using Anime Studio for creating storyboards is one I've been thinking about for a while. I've thought of using characters I've created and just posing them in scenes using step interpolation. I think that can work great if I already have rigged characters and potentially backgrounds as well. So that might be fine for episodes in a series. I've also thought of creating rigged generic characters just for storyboards or animatics.
Alternatively, I've been thinking about the new FBF and the quick and dirty nature of a testing out an idea with very rough sketches. So I thought I'd give it a shot.
For me, one of the biggest hindrances to my animating is the desire to perfect everything. I'm not a good enough artist to whip things out. I have to sketch and then refine and work very slowly to get decent quality. The rigged characters can help with the quality (once I've taken all the time to create and rig them), but I have a few problems
1) What if I don't have the character, prop or background I need?
2) The finished quality of a rigged character makes me hesitant to just sketch out something and throw it in with the finished character
3) I very easily start focusing on perfecting the character or prop rather than trying the story and that takes me forever, especially when I see the
great quality of everyone else's work
The end result is that most of my ideas, never become much more than a few words on a note card.
Today I had a discussion about sensitivity and thought of a little animation that could illustrate the idea. Normally that would have just been an idea in my head and that would be the end of it. If it felt like a really good idea or I might write it down. If it was more than just an idea I might sketch a picture and if it was easy to animate or I had the right characters I might try to animate it (other wise most of my animations truthfully center around just learning the ability to animate).
So ... I decided to allow the new FBF tool to help me move away from just an idea to an idea in motion.
Interestingly enough, as soon as I finished sketching the idea, I thought .... hey AS has recording directly in the program and I can easily re-time the frames so let me go ahead and turn it into a video. (Thus I went from nothing to a video I could watch and think about whether or not it was worth pursuing in just a few minutes. I apologize for the horrible artwork, but that's the idea of my adventure. Stop being afraid of all the things you could do better and get something out there (for me to look at/experience) and see if it works.
Lessons I've learned
1) FBF makes it very easy to turn an idea into a audio/video in one program, very quickly
2) The default pencil looks pretty ugly, so I really need to take the time to find the brush that I like
3) You can whip out sketches very quickly, but you don't need to stop there
4) It's very easy to see the story flow and to adjust it on the fly
5) Using FBF in AS would allow me to build a real animation directly on top of the storyboard!
Alternatively, I've been thinking about the new FBF and the quick and dirty nature of a testing out an idea with very rough sketches. So I thought I'd give it a shot.
For me, one of the biggest hindrances to my animating is the desire to perfect everything. I'm not a good enough artist to whip things out. I have to sketch and then refine and work very slowly to get decent quality. The rigged characters can help with the quality (once I've taken all the time to create and rig them), but I have a few problems
1) What if I don't have the character, prop or background I need?
2) The finished quality of a rigged character makes me hesitant to just sketch out something and throw it in with the finished character
3) I very easily start focusing on perfecting the character or prop rather than trying the story and that takes me forever, especially when I see the
great quality of everyone else's work
The end result is that most of my ideas, never become much more than a few words on a note card.
Today I had a discussion about sensitivity and thought of a little animation that could illustrate the idea. Normally that would have just been an idea in my head and that would be the end of it. If it felt like a really good idea or I might write it down. If it was more than just an idea I might sketch a picture and if it was easy to animate or I had the right characters I might try to animate it (other wise most of my animations truthfully center around just learning the ability to animate).
So ... I decided to allow the new FBF tool to help me move away from just an idea to an idea in motion.
Interestingly enough, as soon as I finished sketching the idea, I thought .... hey AS has recording directly in the program and I can easily re-time the frames so let me go ahead and turn it into a video. (Thus I went from nothing to a video I could watch and think about whether or not it was worth pursuing in just a few minutes. I apologize for the horrible artwork, but that's the idea of my adventure. Stop being afraid of all the things you could do better and get something out there (for me to look at/experience) and see if it works.
Lessons I've learned
1) FBF makes it very easy to turn an idea into a audio/video in one program, very quickly
2) The default pencil looks pretty ugly, so I really need to take the time to find the brush that I like
3) You can whip out sketches very quickly, but you don't need to stop there
4) It's very easy to see the story flow and to adjust it on the fly
5) Using FBF in AS would allow me to build a real animation directly on top of the storyboard!