Using an alpha channel in Lightworks editor
Posted: Sun Jun 07, 2015 12:33 am
I know this is less to do with AS and more of a Lightworks question, but I figure maybe someone out there uses these two together, since Lightworks is a free editing program.
First, I need to know the best way to export my animation. I used to use Animation codec in Adobe After Effects, but I don't see that as an option in AS. Do I need to pay for QuickTime Pro before I have the option of saving to QuickTime? I read a similar thread here that recommends rendering single frames in PNG format. Does this automatically save the alpha channel? Do I have the option of ignoring the alpha channel if I want to? or is it embedded? Should I just use PSD format?
I tried using uncompressed avi last night, and while that works, and I know it has an alpha channel because it shows up in After Effects, Lightworks does not acknowledge it. Is Lightworks simply not capable of making use of an alpha channel? I could find no reference to it anywhere.
It's frustrating not being able to do something so simple. I kept running into brick walls last night at every turn. I was also looking for a way to download old Underdog cartoons from YouTube and look at them frame by frame, like maybe saving them to an image sequence, so I could examine how things were animated. None of my video conversion programs will do this.
First, I need to know the best way to export my animation. I used to use Animation codec in Adobe After Effects, but I don't see that as an option in AS. Do I need to pay for QuickTime Pro before I have the option of saving to QuickTime? I read a similar thread here that recommends rendering single frames in PNG format. Does this automatically save the alpha channel? Do I have the option of ignoring the alpha channel if I want to? or is it embedded? Should I just use PSD format?
I tried using uncompressed avi last night, and while that works, and I know it has an alpha channel because it shows up in After Effects, Lightworks does not acknowledge it. Is Lightworks simply not capable of making use of an alpha channel? I could find no reference to it anywhere.
It's frustrating not being able to do something so simple. I kept running into brick walls last night at every turn. I was also looking for a way to download old Underdog cartoons from YouTube and look at them frame by frame, like maybe saving them to an image sequence, so I could examine how things were animated. None of my video conversion programs will do this.